The new gameplay style allows for a focused, linear narrative, which is a good thing when you're telling a story like Harry Potter. If you haven't been reading the Daily Prophet, you may have missed the fact that instead of a slow-paced jaunt around Hogwarts, the final two games transfigured themselves into third-person cover shooters. But if the first game was the equivalent of Voldemort, then the sequel is more like Peter Pettigrew – certainly the lesser of two evils but still not someone you'd want to be friends with. I consider the first Deathly Hallows video game to be "It That Shall Not Be Named." The debut of the more action-oriented Potter lacked a decent structure, pace, plot, and shooter mechanics.
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